Chapter 9: Organizational Design for the Modern Age
Introduction: The Org Chart That Changed Everything
In 2018, a global bank with 80,000 employees faced a crisis. Their mobile banking app had fallen from #2 to #47 in app store rankings. Customer complaints flooded social media. Competitors were launching features in weeks that took this bank 18 months.
The problem wasn't technology. They had brilliant engineers, ample budget, and access to cutting-edge tools. The problem was organizational structure.
To approve a single button color change in their mobile app required:
- 4 different department approvals
- 7 separate governance committees
- 23 sign-offs
- An average of 127 days
An org chart from 2018 would have shown a beautifully hierarchical structure with clear reporting lines, functional departments, and well-defined responsibilities. It would have made perfect sense to a management consultant from 1995.
It made no sense in a world where fintech startups could launch entirely new features in a week.
The transformation began with a radical question: "What if we designed our organization for speed of customer value delivery instead of clarity of reporting lines?"
This chapter explores organizational design for the modern age—structures that enable innovation, speed, and continuous evolution rather than control, efficiency, and stability. These aren't mutually exclusive goals, but the traditional approach optimizes for the wrong side of the equation.
Building Transformation Squads and Centers of Excellence
The Squad Model: Spotify's Gift to Enterprise
In 2012, Spotify published their engineering culture model, introducing the world to squads, tribes, chapters, and guilds. While many companies cargo-culted the model without understanding the principles, the underlying insights remain powerful.
Core Principles of the Squad Model:
- Autonomy with Alignment: Squads are autonomous in how they work but aligned on what matters.
- Small, Cross-Functional Teams: 6-10 people with all skills needed to deliver value.
- Persistent Teams: Squads stay together over time, building trust and shared context.
- Clear Mission: Each squad has a specific customer outcome they own.
- Minimal Dependencies: Squads can deliver value without waiting for other teams.
The Squad Anatomy:
From Squads to Tribes: Scaling the Model
Individual squads work well for small organizations. As you scale, you need coordination mechanisms.
The Tribe Model:
Key Structures:
| Structure | Size | Purpose | Leadership |
|---|---|---|---|
| Squad | 6-10 people | Deliver customer value in specific area | Product Manager + Tech Lead |
| Tribe | 50-100 people | Coordinate related squads, aligned mission | Tribe Lead (senior product/tech leader) |
| Chapter | 5-20 people | Same role across squads, skill development | Chapter Lead (technical expert + people manager) |
| Guild | Open membership | Community of practice, knowledge sharing | Volunteer coordinators |
Real Story: The Banking Transformation
The bank from our opening story reorganized into 12 tribes aligned to customer journeys:
- Acquisition & Onboarding
- Everyday Banking
- Payments & Transfers
- Savings & Investments
- Lending
- Security & Trust
- etc.
Each tribe contained 5-8 squads. For example, the "Everyday Banking" tribe included:
- Account Dashboard Squad
- Transaction History Squad
- Spending Insights Squad
- Notifications Squad
- Mobile Platform Squad
The Changes:
| Before | After |
|---|---|
| Projects approved by investment committee | Squads funded annually, decide their own roadmap |
| Features required 7 governance approvals | Squads decide what to build (aligned to tribe objectives) |
| Engineers in centralized development pool | Engineers belong to squads permanently |
| Specialists (QA, UX) in separate departments | Every squad has dedicated QA and UX |
| Success = delivered on time/budget | Success = customer outcome metrics |
| Quarterly planning cycles | Continuous planning with quarterly objective setting |
The Results (18 months):
- Time to production: 127 days → 3 days
- Deployment frequency: Quarterly → 20x per day
- App store rating: 2.3 → 4.7
- Customer satisfaction: +41 points
- Employee engagement: +38 points
The most significant shift? Engineers started saying "we" about the product, not just "I" about their code. Product managers started caring about technical health, not just features. Designers and engineers collaborated from day one instead of handing off mockups.
Transformation Squads: Catalysts for Change
While product squads own customer-facing value, transformation squads drive organizational evolution.
Transformation Squad Charter:
Transformation Squad Composition:
| Role | Responsibility | % of Squad |
|---|---|---|
| Transformation Lead | Overall strategy, stakeholder management | 1 person |
| Platform Engineers | Build enabling infrastructure | 40% |
| DevOps Engineers | Automation, tooling, CI/CD | 30% |
| Change Agents | Training, enablement, adoption | 20% |
| Product Manager | Prioritize transformation initiatives | 1 person |
Types of Transformation Squads:
-
Platform Squad: Builds internal platforms that product squads consume (API gateways, observability, CI/CD)
-
Enablement Squad: Trains and supports product squads in new technologies and practices
-
Migration Squad: Helps product squads migrate from legacy to modern systems
-
Innovation Squad: Experiments with emerging technologies, creates proofs of concept
-
Quality Squad: Builds testing infrastructure, reliability practices, performance tooling
Centers of Excellence (CoEs): The Knowledge Hubs
Centers of Excellence serve a different purpose than squads—they're knowledge and practice hubs, not delivery teams.
CoE vs. Squad:
| Aspect | Product Squad | Center of Excellence |
|---|---|---|
| Primary Goal | Deliver customer value | Build capability across org |
| Membership | Dedicated full-time | Part-time from multiple teams |
| Output | Working software | Standards, training, guidance |
| Success Metric | Product outcomes | Adoption, capability growth |
| Decision Authority | High (within scope) | Low (influence, not control) |
| Lifespan | Persistent | Evolving (some sunset) |
Effective CoE Model:
Common CoEs in Modern Enterprises:
| CoE Domain | Purpose | Key Outputs |
|---|---|---|
| Cloud Native | Cloud architecture, containers, Kubernetes | Reference architectures, migration guides |
| Data & Analytics | Data platforms, ML/AI, analytics | Data governance, ML platforms |
| DevOps | CI/CD, infrastructure as code, automation | Pipeline templates, tooling standards |
| Security | Application security, compliance | Security patterns, threat models |
| API & Integration | API design, microservices, event-driven | API standards, integration patterns |
| UX & Design | Design systems, accessibility, research | Component libraries, research methods |
| Quality Engineering | Test automation, performance, reliability | Testing frameworks, SRE practices |
Real Story: The Cloud CoE That Worked
A retail company created a Cloud Native CoE with a clear charter: "Make it easier to build cloud-native applications than to build them the old way."
What They Did:
-
Created Golden Paths: Pre-built templates for common patterns (web app, API service, data pipeline) that included:
- Infrastructure as code
- CI/CD pipelines
- Monitoring and alerting
- Security scanning
- Cost tracking
-
Built Self-Service Portal: Developer portal where teams could:
- Spin up new services in minutes
- Access documentation and training
- Get help from CoE experts
- See examples from other teams
-
Embedded Experts: CoE members spent 50% of their time embedded with product squads, pairing on real work.
-
Measured Adoption: Tracked:
- Number of services using golden paths
- Time to deploy new service
- Developer satisfaction with cloud tools
- Reduction in security vulnerabilities
The Results:
- 73% of new services used golden paths within 12 months
- Time to production for new service: 3 weeks → 2 days
- Security vulnerabilities: -68%
- Cloud waste (unused resources): -42%
The critical insight: The CoE succeeded because it made doing the right thing easier than doing the old thing. They didn't create standards and hope for compliance—they built tools that made compliance automatic.
Aligning Incentives, Goals, and KRAs with Modernization
The Incentive Problem
"Show me the incentive and I will show you the outcome." — Charlie Munger
Organizations get the behaviors they reward, not the behaviors they want. If you want modernization but reward traditional project delivery, you'll get traditional projects.
Common Misaligned Incentives:
| Stated Goal | Actual Incentive | Resulting Behavior |
|---|---|---|
| "Deliver customer value" | Bonus for shipping features on schedule | Ship features, ignore usage data |
| "Improve quality" | Promotion for delivering more projects | Cut testing, accumulate technical debt |
| "Innovate" | Punish failed experiments | Only pursue safe, incremental ideas |
| "Collaborate across teams" | Individual performance reviews only | Optimize for personal visibility |
| "Long-term thinking" | Annual budgeting and quarterly bonuses | Short-term optimization |
| "Customer obsession" | Reward internal efficiency metrics | Optimize for internal processes |
Aligning Individual Goals with Organizational Outcomes
The OKR Framework (Objectives and Key Results):
OKRs, pioneered at Intel and popularized by Google, provide a goal-setting framework that aligns individual, team, and organizational objectives.
OKR Structure:
Objective: Aspirational goal that provides direction
└─ Key Result 1: Measurable outcome that indicates progress
└─ Key Result 2: Measurable outcome that indicates progress
└─ Key Result 3: Measurable outcome that indicates progress
Example OKR Cascade:
OKR Best Practices:
| Principle | Description | Example |
|---|---|---|
| Ambitious | 60-70% achievement is success | "Increase conversion 100%" not "5%" |
| Measurable | Quantifiable outcomes, not activities | "NPS > 70" not "Improve customer satisfaction" |
| Time-Bound | Quarterly cadence typical | "Q3 2025" |
| Aligned | Individual OKRs ladder up to team and company | Clear line from individual work to company goals |
| Transparent | Everyone's OKRs visible to entire org | Public wiki or OKR tool |
| Limited | 3-5 objectives max, 3-5 KRs each | Focus on what matters most |
KRAs (Key Responsibility Areas) for Modern Roles
Traditional job descriptions focus on activities ("Develop software", "Manage projects"). Modern KRAs focus on outcomes and capabilities.
Engineering KRA Framework:
| Level | Delivery | Technical Excellence | People & Culture | Business Impact |
|---|---|---|---|---|
| Junior Engineer | Completes assigned tasks | Writes clean code, learns from reviews | Communicates effectively | Understands product context |
| Mid-Level Engineer | Owns features end-to-end | Designs good solutions, reviews others | Mentors juniors | Considers business metrics |
| Senior Engineer | Delivers complex projects | Architects systems, sets standards | Grows team capability | Drives measurable outcomes |
| Staff/Principal | Drives multi-team initiatives | Defines technical strategy | Multiplies org effectiveness | Creates business leverage |
Product Manager KRA Framework:
| Level | Product Strategy | Execution | Customer Understanding | Team Leadership |
|---|---|---|---|---|
| Associate PM | Understands product vision | Manages backlog | Analyzes user data | Collaborates with squad |
| PM | Defines feature strategy | Delivers outcomes | Conducts user research | Leads squad direction |
| Senior PM | Owns product area strategy | Drives multi-squad initiatives | Deep customer empathy | Influences cross-functional teams |
| Principal PM | Sets product vision | Drives organizational impact | Shapes market understanding | Builds product culture |
Real Story: The Performance Review Revolution
A SaaS company completely redesigned performance reviews to align with modernization goals.
Old System:
- Annual performance review
- Manager rates employee 1-5 on generic competencies
- Forced ranking (top 10%, middle 70%, bottom 20%)
- Rating determines bonus and promotion
Problems:
- Rewarded individual heroics over team outcomes
- Annual feedback too infrequent and too late
- Forced ranking created competition instead of collaboration
- Generic competencies didn't reflect modern role expectations
New System:
- Quarterly OKR reviews (goal achievement)
- Bi-annual capability reviews (skill growth)
- Annual compensation review (market-based, not forced ranking)
- Continuous feedback (1-on-1s, peer feedback, real-time recognition)
Performance Evaluation:
| Component | Weight | Measurement |
|---|---|---|
| OKR Achievement | 40% | Quarterly OKR scores (individual + team) |
| Capability Growth | 30% | Progress on skill development, peer feedback |
| Cultural Contribution | 20% | Knowledge sharing, helping others, community building |
| Business Impact | 10% | Contribution to revenue, efficiency, or customer outcomes |
The Results:
- Employee satisfaction with performance process: 31% → 78%
- Collaboration scores: +43 points
- Knowledge sharing activity: 5x increase
- Voluntary turnover: 18% → 9%
The breakthrough: When you stop forcing people to compete and start evaluating them on outcomes + growth + contribution, they start actually helping each other.
Compensation and Modernization Alignment
Compensation Components:
| Component | Purpose | Alignment Mechanism |
|---|---|---|
| Base Salary | Market competitive compensation | Pegged to role level and market data |
| Performance Bonus | Reward achievement | Based on OKR achievement (individual + team + company) |
| Equity/Stock | Long-term alignment | Vesting over 3-4 years, encourages retention |
| Spot Bonuses | Recognize exceptional contribution | Manager discretion for outstanding work |
| Learning Budget | Encourage growth | $2-5K per employee annually |
| Career Growth | Promote capability development | Clear progression framework, promotion based on demonstrated capability |
Modernization-Aligned Bonus Structure:
Total Bonus Pool = Company Performance × Team Performance × Individual Performance
Company Performance (40%):
- Revenue growth
- Customer satisfaction
- Employee engagement
Team Performance (40%):
- Team OKR achievement
- Product metrics (depends on team)
- Modernization metrics (e.g., deployment frequency, system reliability)
Individual Performance (20%):
- Individual OKR achievement
- Skill growth
- Cultural contribution
Real Story: The Team Bonus Experiment
A fintech company shifted from individual bonuses to team-based bonuses.
The Experiment:
- 50% of bonus pool allocated based on squad performance
- 30% based on tribe performance
- 20% based on individual contribution
Concerns:
- "Top performers will leave"
- "Free riders will coast"
- "People won't work as hard"
What Actually Happened:
- Top performers started teaching others (multiplying their impact)
- Teams actively addressed underperformance (peer accountability)
- Cross-squad collaboration increased dramatically
- Free riders became visible and either improved or left
The counterintuitive result: Individual performance actually improved because high performers helped raise the entire team instead of hoarding knowledge.
Governance Models for Decentralized Innovation
The Governance Paradox
Organizations face a paradox: they need innovation and speed, which require autonomy and decentralization. But they also need consistency, compliance, and risk management, which traditionally require centralized control.
The solution isn't choosing one or the other—it's designing governance that enables rather than constrains.
Traditional Governance vs. Modern Governance:
| Aspect | Traditional Governance | Modern Governance |
|---|---|---|
| Control Mechanism | Approval gates and committees | Guardrails and transparency |
| Decision Making | Centralized, top-down | Decentralized with principles |
| Compliance | Process adherence | Outcome verification |
| Risk Management | Prevent all failures | Enable fast recovery |
| Innovation | Pilot programs, steering committees | Continuous experimentation |
| Standards | Mandatory, one-size-fits-all | Context-appropriate with defaults |
The Governance Operating Model
The Three-Layer Governance Model:
Guardrails, Not Gates
The key principle: Replace approval gates with automated guardrails.
Gate vs. Guardrail Examples:
| Decision | Gate Approach | Guardrail Approach |
|---|---|---|
| Code Deployment | Manual approval from release manager | Automated tests + monitoring + auto-rollback |
| Architecture Decision | Architecture review board approval | Architecture decision records + pattern library |
| Security | Security team review of every change | Automated security scanning + compliance dashboard |
| Data Access | Request approval from data team | Self-service with automated access controls + audit logs |
| Cloud Spending | Pre-approval for new resources | Budget alerts + auto-scaling limits + cost dashboards |
| API Design | API council review | API linter + design guidelines + automated checks |
Real Story: From 6-Week Approvals to 6-Minute Deploys
A healthcare company had a change advisory board (CAB) that met weekly to approve production deployments. Every deployment required:
- Detailed change document
- Risk assessment
- Rollback plan
- Testing evidence
- 3-5 business days for review
- CAB approval in weekly meeting
Average time from "code complete" to "in production": 6 weeks.
The Transformation:
They replaced the CAB with automated guardrails:
- Automated Testing: Comprehensive test suite must pass
- Security Scanning: No critical vulnerabilities
- Canary Deployment: 5% of traffic for 15 minutes with automated monitoring
- Auto-Rollback: Automatic rollback if error rates increase
- Audit Trail: Every deployment logged with full context
- Exception Process: Fast escalation for unusual changes
The Results:
- Average deployment time: 6 weeks → 6 minutes
- Deployment frequency: Weekly → 50x per day
- Production incidents: Decreased by 63%
- MTTR (mean time to recovery): 4 hours → 12 minutes
The CAB members? They became:
- Platform engineers building better guardrails
- SREs improving monitoring and alerting
- Consultants helping teams with complex changes
Federated Decision Making
Different decisions require different governance approaches.
The Decision Framework:
Decision Authority Matrix:
| Decision Type | Examples | Who Decides | Input From | Time Frame |
|---|---|---|---|---|
| Strategic | Company direction, budget | Executive team | All stakeholders | Quarterly |
| Architectural | System design patterns | Architecture CoE | Engineers, security | As needed |
| Product | Feature priority, roadmap | Product Manager | Squad, customers | Continuous |
| Technical | Implementation details | Engineers | Tech lead, peers | Daily |
| Design | UX/UI decisions | Designer | PM, engineers, users | Per feature |
| Operational | On-call, incidents | On-call engineer | SRE team | Real-time |
Architecture Decision Records (ADRs)
ADRs replace architecture review boards with transparent, documented decision-making.
ADR Template:
# ADR 042: Adopt Event-Driven Architecture for Order Processing ## Status Proposed | Accepted | Deprecated | Superseded ## Context Our order processing system currently uses synchronous API calls between services. This creates tight coupling and makes the system brittle. When the payment service is slow, the entire checkout process stalls. We process 10K orders/day now, scaling to 100K in 18 months. ## Decision We will adopt event-driven architecture using Kafka for order processing. Orders will be published as events, and downstream services will consume and process asynchronously. ## Consequences ### Positive - Services can scale independently - Resilient to individual service failures - Easier to add new processing steps - Built-in audit trail ### Negative - Increased complexity (distributed tracing required) - Eventually consistent instead of immediately consistent - New operational overhead (Kafka cluster management) - Team needs to learn event-driven patterns ### Neutral - Requires updating monitoring and alerting - Need to implement idempotency in consumers ## Implementation - Phase 1: Kafka cluster setup (2 weeks) - Phase 2: New orders through events (4 weeks) - Phase 3: Migrate existing orders (6 weeks) - Phase 4: Deprecate synchronous API (2 weeks) ## Alternatives Considered 1. Keep synchronous, add caching (rejected - doesn't solve coupling) 2. Use AWS SQS (rejected - vendor lock-in, less feature-rich) 3. Use HTTP webhooks (rejected - less reliable, harder to scale)
Benefits of ADRs:
- Decisions documented when context is fresh
- Future engineers understand why decisions were made
- Enables asynchronous review and feedback
- Creates organizational knowledge base
- No bottleneck waiting for meeting
The Technology Radar
Thoughtworks popularized the Technology Radar—a governance tool that provides guidance without prescription.
Technology Radar Quadrants:
Radar Rings:
| Ring | Meaning | Guidance |
|---|---|---|
| Adopt | Proven, ready for use | Default choice for this use case |
| Trial | Worth pursuing, gaining experience | Use in non-critical projects, share learnings |
| Assess | Worth exploring, potential future | Experiment, attend training, monitor |
| Hold | Proceed with caution | Don't start new projects, plan migration |
Measuring Impact: KPIs, OKRs, and Modern Delivery Metrics
The Metrics That Matter
"You can't improve what you don't measure." But measuring the wrong things drives the wrong behaviors.
Metrics Evolution:
The Four Key Metrics (DORA)
The DevOps Research and Assessment (DORA) team identified four key metrics that correlate with organizational performance:
| Metric | What It Measures | Elite Performance | High Performance | Medium | Low |
|---|---|---|---|---|---|
| Deployment Frequency | How often code goes to production | On-demand (multiple per day) | Daily to weekly | Weekly to monthly | Monthly to every 6 months |
| Lead Time for Changes | Time from commit to production | Less than 1 hour | 1 day to 1 week | 1 week to 1 month | 1 month to 6 months |
| Change Failure Rate | % of deployments causing failure | 0-15% | 16-30% | 31-45% | 46-60% |
| Time to Restore Service | Time to recover from incident | Less than 1 hour | Less than 1 day | 1 day to 1 week | More than 1 week |
Why These Metrics Matter:
They measure both velocity (deployment frequency, lead time) and stability (change failure rate, time to restore). Elite performers optimize for both, not one at the expense of the other.
The Metrics Dashboard
Modern organizations maintain multi-level dashboards:
Executive Dashboard (Strategic):
| Metric | Current | Trend | Target |
|---|---|---|---|
| Revenue Growth | 23% YoY | ⬆ | 25% |
| Customer NPS | 67 | ⬆ | 70 |
| Employee Engagement | 78 | → | 80 |
| Deployment Frequency | 45/day | ⬆ | 100/day |
| System Reliability | 99.95% | ⬆ | 99.99% |
| Modernization Progress | 67% | ⬆ | 80% |
Product Dashboard (Tactical):
| Product Area | Users (MAU) | Engagement | Satisfaction | Revenue | Priority Issues |
|---|---|---|---|---|---|
| Payments | 1.2M | +12% | 4.7/5 | $5.2M | Payment failures (0.3%) |
| Onboarding | 450K | -3% | 4.1/5 | - | Drop-off at step 3 (23%) |
| Dashboard | 980K | +8% | 4.6/5 | - | Load time slow (3.2s) |
Technical Dashboard (Operational):
| Service | Availability | Latency (p95) | Error Rate | Deployments/Week | Test Coverage |
|---|---|---|---|---|---|
| API Gateway | 99.98% | 45ms | 0.02% | 23 | 87% |
| Payment Service | 99.95% | 120ms | 0.08% | 12 | 91% |
| User Service | 99.92% | 230ms | 0.15% | 8 | 78% |
Modern Delivery Metrics Framework
The SPACE Framework (from GitHub Research):
A more comprehensive framework than DORA for measuring developer productivity:
| Dimension | Metrics | Purpose |
|---|---|---|
| Satisfaction | Developer satisfaction survey, retention, NPS | Happy developers are productive developers |
| Performance | Code quality, customer satisfaction, reliability | Outcomes matter more than outputs |
| Activity | Code commits, PRs, code reviews | Activity indicates engagement (but not productivity alone) |
| Communication | PR discussions, documentation, knowledge sharing | Collaboration quality matters |
| Efficiency | Build time, CI time, time in review | Remove friction from developer workflow |
Modernization Maturity Scorecard
Track modernization progress across dimensions:
Maturity Assessment Criteria:
| Dimension | Level 1 | Level 3 | Level 5 | Score |
|---|---|---|---|---|
| Architecture | Monolithic | Modular monolith | Microservices with event-driven | 7 |
| CI/CD | Manual deployment | Automated testing + deployment | Full automation + progressive delivery | 9 |
| Monitoring | Reactive logging | APM + dashboards | Full observability + AIOps | 6 |
| Culture | Project-based | Some product teams | Full product operating model | 6 |
| Organization | Functional silos | Matrix structure | Cross-functional squads | 7 |
| Governance | Approval gates | Some automation | Guardrails + ADRs + transparency | 5 |
Actions from Assessment:
- Strengths: Deployment automation (9/10)—share practices across org
- Weaknesses: Governance (5/10) and Culture (6/10)—focus improvement here
- Quick Wins: Move from ADRs to automated guardrails (governance improvement)
- Long-term: Cultural transformation through reorganization into squads
Implementation Roadmap
Phase 1: Foundation (Months 1-6)
Objectives:
- Establish organizational structure
- Define governance model
- Set baseline metrics
Key Activities:
-
Week 1-4: Assessment
- Current state organizational analysis
- Identify transformation candidates
- Define future state vision
-
Week 5-12: Pilot Squads
- Form 2-3 pilot product squads
- Establish squad operating model
- Document learnings
-
Week 13-24: Scale Squads
- Reorganize 20-30% of organization into squads
- Establish tribes
- Create first CoEs
Deliverables:
- 10-15 product squads operational
- 2-3 tribes established
- 3-5 CoEs launched
- Governance framework defined
- Baseline metrics dashboard
Phase 2: Scaling (Months 7-18)
Objectives:
- Scale squad model across organization
- Mature CoE capabilities
- Embed new ways of working
Key Activities:
-
Month 7-12: Organization Redesign
- Transition 70% of organization to squads
- Establish all planned tribes
- Build out CoE programs
-
Month 13-18: Optimization
- Refine squad compositions
- Optimize cross-squad dependencies
- Mature governance automation
Deliverables:
- 80%+ of organization in squad model
- All CoEs fully operational
- Modernization metrics improving
- High team engagement scores
Phase 3: Continuous Evolution (Ongoing)
Objectives:
- Continuous improvement
- Adapt to changing needs
- Maintain momentum
Key Activities:
- Quarterly organizational health checks
- Continuous refinement of squad boundaries
- Evolution of governance based on data
- Regular benchmarking against industry
Key Takeaways
-
Structure Enables Culture: You can't have a collaborative culture with siloed structure. Organizational design is culture design.
-
Squads Beat Projects: Persistent, cross-functional teams aligned to outcomes outperform temporary project teams aligned to outputs.
-
CoEs Multiply Capabilities: Centers of Excellence accelerate modernization by making best practices accessible and easy to adopt.
-
Align Incentives with Outcomes: People optimize for what they're measured and rewarded for. Make sure incentives align with modernization goals.
-
Guardrails Beat Gates: Replace approval processes with automated guardrails. Enable fast, safe decision-making.
-
Measure What Matters: DORA metrics, outcome metrics, and maturity assessments provide a balanced view of progress.
-
Decentralize Decisions, Centralize Principles: Give teams autonomy within clear guardrails and shared principles.
Conclusion: Organization as Operating System
The most profound insight from decades of modernization efforts: organizational structure is your operating system. Just as you wouldn't run modern applications on Windows 95, you can't achieve modern outcomes with 1990s organizational structures.
The bank from our opening story? They went from 127 days to deploy a button color change to deploying 50+ changes per day. But the transformation wasn't about technology—it was about reorganizing into cross-functional squads, eliminating approval gates, and aligning incentives with customer outcomes.
Three years later, they're the fastest-moving bank in their region. They launched a new product line in 6 weeks that traditional competitors took 18 months to copy. Their employee engagement scores are 40 points higher than industry average. And their mobile app is now #2 in the app store.
The technology helped. But the organizational transformation made it possible.
Final Reflection:
Modernization efforts fail when organizations treat them as technology projects. They succeed when organizations recognize that technology is the easy part—changing how people work together, make decisions, and align around outcomes is the hard part.
If you remember one thing from this chapter: Design your organization for the outcomes you want, not the hierarchy you're comfortable with.
The future belongs to organizations that can continuously evolve—not just their technology, but their structure, their culture, and their ways of working. Build an organization that can adapt faster than the market changes, and you'll always be ahead.
Chapter 9 of Enterprise Modernization: A Comprehensive Guide for Technology Leaders
Appendix: Organizational Design Templates
Squad Charter Template
# Squad Name: [Squad Name] ## Mission [One sentence describing the squad's purpose and customer value] ## Key Metrics 1. [Primary customer outcome metric] 2. [Secondary metric] 3. [Health metric] ## Scope **In Scope:** - [What the squad owns] **Out of Scope:** - [What the squad doesn't own] ## Team Composition - Product Manager: [Name] - Tech Lead: [Name] - Engineers: [X people] - Designer: [Name] - QA: [Name] - Data: [Name] ## Dependencies - Platform dependencies: [List] - Upstream dependencies: [Teams we depend on] - Downstream dependencies: [Teams that depend on us] ## Working Agreements - Standup: [When] - Sprint duration: [Timeframe] - Deployment schedule: [Frequency] - On-call rotation: [Process]
OKR Template
# Q[X] 20[XX] OKRs: [Team Name] ## Objective 1: [Aspirational goal] **Key Result 1:** [Measurable outcome] - Current: [Baseline] - Target: [Goal] - Owner: [Name] **Key Result 2:** [Measurable outcome] - Current: [Baseline] - Target: [Goal] - Owner: [Name] **Key Result 3:** [Measurable outcome] - Current: [Baseline] - Target: [Goal] - Owner: [Name] ## Initiatives (How we'll achieve KRs) 1. [Initiative name] - [Owner] - [Timeline] 2. [Initiative name] - [Owner] - [Timeline]
Architecture Decision Record Template
[See ADR template in Governance section above]
End of Part III: People, Process, and Culture